In addition to being a game programmer I am also an avid Gamer. I am always on the lookout for new and exciting forms of game-play and game design because to me games are not just a way to pass the time but a works of art that touch us down to our very soul and make us feel. To that extent I have published some articles to express my options of video games as a whole and on various specific games.
The Art Of Gameplay
Grim Grimoire
Dark Cloud
About Me
I am a recent graduate of the computer science program at Stony Brook University, with a B.S. in computer programming. For the last few years I have been working for a startup company called VUII, where I have the role of lead programmer. I have worked on a number of projects including published games and private utility applications. I have used and have a great deal of experience with various languages including Java and Objective-C.
My skills include object oriented design, optimization of code, carefully formed user interfaces, and general problem solving. I am the type of person who,when faced with a problem, will go to great lengths to solve it. No matter how small an issue or problem may appear, I take pride in solving them to provide the best quality product. Please feel free to contact me.
Skills
Languages
Java, C, C++, C#, Objective-C, Assembly Coding in MIPS, Systems level programming in Unix, and JSON
IDE
Eclipse, Android Studio, XCode, Unity, and Visual Studio
Tools
Parse, MongoDB, Kinvey, Admob, Android Developer Tools, IOS Developer Tools, Facebook API, Google-API, Box2D, Swing, Adobe Photoshop, Adobe Fireworks, Microsoft Office Suite, Blender, Audacity, and SDL-Library